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Quest Buildings are Buildings that are only available by completing Quests. They often require expenditure of axes or other resources to find them, and frequently have several stages of construction, each requiring both Special Items and Quest Special Items. Some Quest Buildings provide unique rewards, such as being able to trade one resource for another, or allowing travel to locations outside of the village.

For buildings in Snowy Hills and Spook Row, see their respective pages.

See also: Quests, Limited Quests, Special Items, Quest Special Items

All Quest Buildings fall into one of five categories: Generators, Buildings, Instant, Pay to Harvest, and Decor) which describes their behavior in terms of game mechanics.


Generators

These structures behave similarly to Trees, in that they take time to Harvest, and always yield Special Items.

Boulder

Boulders last
Requirements:
  • To Find: 2 Axes, 1 minute

Produces:

  • Special Items: Rocks
  • Harvest: 1 minute
  • Regenerates: 1 hour

Woody Trees

Epictreedebris last
Requirements:
  • To Find: 2 Axes, 1 minute

Produces:

  • Special Items: Wood
  • Harvest: 1 minute
  • Regenerates: 1 hour

Giant Thistle

Thistle last
Requirements:
  • To Find: 1 Axe, 1 hour

Produces:

  • Special Items: Wood
  • Harvest: 1 minute
  • Regenerates: 1 hour

Beanstalk

Beanstalk last
Requirements:
  • To Find: 3 Axes, 12 hours

Produces:

  • Special Items: Wood
  • Harvest: 1 minute
  • Regenerates: 1 hour

Beehive

Beehive last
Requirements:

Produces:

  • Special Items: Wild Honey
  • Harvest: 1 hour
  • Regenerates: 24 hours

Quarry

Quarry last
Requirements:
  • To Find: 4 Axes, 24 hours

Produces:

  • Special Items: Quarry Stone
  • Harvest: 12 hours
  • Regenerates: 12 hours

Axe Generator

AxeGenerator last
Requirements:
  • To Find: 1 Axe

Produces:

  • Limit: 10 free Harvests
  • Resources: Axes (1)
  • Regenerates: 4 hours; helper must tend
  • Harvest: 1 hour

Recharge (after free Harvests spent):

  • 7 Axes: 10 Gold (1.42 Gold per Axe)
  • 15 Axes: 20 Gold (1.33 Gold per Axe)
  • 32 Axes: 40 Gold (1.25 Gold per Axe)

Magic Tree

Magic pulsing tree last
Requirements:

Produces

  • Special Items: Wax
  • Harvest: 1 hour
  • Regenerates: 48 hours
  • Permanent +1 Inventory slot


Buildings

These structures behave similarly to Buildings, in that they usually produce Coins and XP, may intermittently produce materials, and must be Harvested by an available Helper (but only require 2 seconds of Harvest time).

Harvest Wagon

Harvest wagon last
Requirements:

Produces:

Citadel

Citadel last

Requirements:

Produces:

  • Special Items: Shield (20%), Spyglass (20%), or nothing (60%)
  • Regenerates: 24 hours

Fairy Ring

Fairyring last
Requirements:

Produces:

Grand Hall

Grand hall last

Requirements:

Produces:

The Grand Arc

Imageneeded
Requirements:

Produces:

  • Special Items: 
  • Coins: 
  • XP: 
  • Regenerates: 24 hours

Haybale Maze

Haybale maze last
Requirements:

Produces:

  • Special Items: None
  • Coins: 200
  • XP: 50
  • Regenerates: 12 hours

Window of Fall

Window of fall last
Requirements:

Produces:

Warrior Ring

Warrior ring last
Requirements:

Produces:

  • Special Items: Bell
  • Coins: 200
  • XP: 50
  • Regenerates: 4 hours

Warrior Cage

Warrior cage last
Requirements:

Produces:

  • Special Items: Bell
  • Coins: 200
  • XP: 50
  • Regenerates: 4 hours

Brightwood Times

Brightwoodtimes last
Requirements:

Produces:

  • XP: 50
  • Coins: 200
  • Regenerates: 8 hours

Fire Tower

Firetower last
Requirements:

Produces:

  • Coins: 200
  • XP: 50
  • Regenerates: 8 hours

Fountain of Elements

Elementfountain market

Requirements:

Produces:

  • Coins: 200
  • XP: 100
  • Regenerates: 12 hours

Ghost Hollow

Ghosthollow last

Requirements:

  • To find: 1 Axe
  • Stage 1:
  • Stage 2:

Produces:

  • Coins: 200
  • XP: 20
  • Regenerates: 5 hours

Mad Laboratory

Madlab last

Requirements:

Produces:

  • Coins: 200
  • Regenerates: 24 hours

Repository

Lionheartrepository last

Requirements:

Produces:

  • Coins: 200
  • XP: 50
  • Regenerates: 24 hours

Meteor

Meteor last

Requirements:

Produces:

  • Coins: 200
  • XP: 50
  • Special Items: Fairy Dust
  • Regenerates: 48 hours

Dojo

Dojo last

Requirements:

Produces:

Instant

These special structures behave similarly to buildings, but can be instantly Harvested by the player, rather than by a village Helper.

Fort

New fort last

Requirements:

Produces:

  • Coins: 150
  • XP: 40
  • Special Items: Shield
  • Regenerates: 24 hours
  • Build XP + Coins: 50
  • Happiness: 200

Dragon Den

Dragonden last
Requirements:

Produces:

  • Coins: 200
  • XP: 200
  • Regenerates: 24 hours
  • Happiness: 198
  • Build XP: 117

Totem Pole

Totem last

Requirements:

  • To Find:
  • Stage 1:
    • a
    • b

Produces:

  • Coins: 100
  • XP: 25
  • Regenerates: 24 hours

Truffle Orchard

Trufflepatch last

Requirements:

Produces

  • Coins: 140
  • XP: 50
  • Special Items: Truffle, Wood
  • Regenerates: 12 hours

Arena

Coliseum last
Requirements:

Produces:

  • XP: 25
  • Coins: 100
  • Special Items: Clock
  • Regenerates: 24 hours
  • Happiness: 15

Mount Kingmore

Kingmore last

Requirements:

Produces:

  • Happiness: 50
  • Coins: 100
  • XP: 25
  • Special Items: Spyglass
  • Regenerates: 24 hours


Pay to Harvest

These special structures behave similarly to Trees, but also have a cost for harvesting, and usually a correspondingly valuable reward.

Cave

Cave market

Requirements:

  • To Find: 2 Axes avg.
  • To Harvest: ("Explore the Cave")
    • 3 Axes
    • 50 Coins
    • 1 minute
    • Quests change these requirements to 3 and later 2 Axes and no coins

Produces:

  • Gold: 3
  • Coins: 1000
  • Regenerates: 1 hour

Found at: 

Explored for: 

Caravan

Mg slots caravan last
Requirements:
  • To Find: 2 Axes avg.
  • To Harvest: ("Scavenge for Supplies")
    • 500 Coins / 2000 Coins (can only win Coins or Cheer)
    • OR 2 Gold / 4 Gold (can only win Coins, Cheer or Gold)
    • OR 4 Axes (can win any prize)

Produces:

  • Gold (1-500), Coins (40-6000), Axes (?), Cheer (up to 2000)
  • Regenerates: immediately
  • Payout schedule: see Caravan

Found at: 

Try your luck at: 

Bog

Bog last

Requirements:

  • To Find: 4 Axes
  • To Harvest:
    • 2 Axes
    • 200 Coins
    • 1 hour

Produces:

  • Coins: 1000
  • XP: 50
  • Special Items: None
  • Regenerates: 8 hours

Found at: 

Searched for: 


Decor

Purely decorative, produces nothing, cannot be Harvested.

Sky Bridge

Sky bridge last
Quest: Sky Bridge Overhead

Requirements:

Produces:

  • Happiness: 450

King's Spring

Kingsspring last
Requirements:

Produces:

  • Happiness: 450

Crop Circle

Crop circle last
Requirements:

Produces:

  • Happiness:

Liberty Statue

LibertyLion last
Requirements:

Produces:

  • Happiness: 470

Track and Field

Track last
Requirements:

Produces:

  • Happiness: 500

Lost Sundial

Lostsundial last
Requirements:

Produces:

  • Happiness: 100

Vulture Volcano

Volcano last
Requirements:
  • Stage 1:
    • a
    • b
  • Stage 2:
    • a
    • b

Produces:

  • Happiness:

Mud Pool

Mudpool last
Requirements:
  • Stage 1:
    • a
    • b
  • Stage 2:
    • a
    • b

Produces:

  • Happiness:

Swimming Hole

Swimhole last
Requirements:

Produces:

  • Happiness:
  • Build XP:

Practice Zone

Practicezone last
Requirements:

Produces:

  • Happiness: None

Playground

Playground last
Requirements:

Produces: 100 Happiness


Swingset

Swingset last
Requirements:
  • To Find: 3 Axes




Horseshoe Statue

Horseshoe statue last
Requirements:
  • To Find: 6 Axes

Produces:

  • Happiness: 146



Unknown

The category of these structures has yet to be determined.

Welcome Bureau

Welcomebureau last
Requirements:

Produces:

  • Special Items: 
  • Regenerates: 24 hours
  • Coins: 
  • XP: 

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