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This page is currently a work in progress as we try to figure out the best way to lay information out on the Wiki. At this time, the Templates are more or less rough drafts. Please feel free to add comments in the section provided. Again, the goal here is to figure out the best way to present information to everyone that visits the Wiki. Without input from others, here and in general, this Wiki may not be as beneficial as possible.


Comments

In General

Quest Series Templates

Market Templates

Wiki Notes/Notes for Editing

Other Templates

Wiki Notes/Notes for Editing

Notes: Page formatting is in progress. Information may be incomplete, but should be correct. For editing purposes, information that needs to be added or confirmed is noted with "??" and so can be easily located using the Find function (Ctrl + F). Italicized information indicates some form of uncertainty, meaning that the current information may be inaccurate and so needs confirmation.

Notes for Editors: If editing, please make sure you are logged in first! We appreciate your contributions, but want to make sure we can contact you if there are any questions regarding your edits. Also, please include in the edit summary which information was added/confirmed, as well as where the information was obtained. For example: "Confirmed -3 Paper for quest 6. based on screenshot." A good deal of information has been obtained from previous pages on the Wiki, which may be out of sync with requirements in current gameplay. Even now, the game seems to occasionally be revising things, so even Quest information recently confirmed by editors may already be outdated. As such, the best way to keep the Wiki as up to date as possible is to have current players help by giving input where needed, or where information is inconsistent with their current gameplay experiences.

Notes for Quest Series: Uncertainty on numeric information is typically due to the information being obtained from previous pages on the Wiki, which may be out of sync with requirements in current gameplay. Even now, the game seems to occasionally be revising things, so even Quest information recently confirmed by editors may already be outdated. As such, please add, confirm, or make note of any inconsistencies with the posted information. In Quest dialogue, the Character is assumed based on the available Quest text. Some of these assumptions are obvious, such as when mentioned in the Quest's Tasks, or when certain words, phrases, or accents are used. Confirmation with Characters and Dialogue is a much more minor manner of course, but is still appreciated.


Quest Series Templates

Current idea is to replace Basic Series Info with the Quest Series Infobox. Still in process of finalizing of course.

Quest Series Infobox

Series: Quest Series Title
Imageneeded
Structure: Structure Name

Opened by:

Series: / Single: #. or Gaining Level #

Opens:

N/A or Series: / Single: and Series: / Single:

Priority Level:

Critical, High, Medium, Low

Cost (in Bottleneck Items):

N/A or -x Axes, -x Gold, -x Wild Honey, etc.

Purchases:

N/A or Buildings: ; Houses: ; Decor: ; Trees: ; Crops:

Standard Rewards:

+# Coins, +# Exp

Total Bonus Rewards:

N/A or +# Axes, +# Gold, +# Brightwood Bucks, +# Happy Points, +# Cheer

Notes:

N/A or additional information/Tips/Hints etc.

Modifications:

  • If not a Structure constructing Series, use image and caption for Market or similar instead.
  • "Opened by: " can be modified to "Co-Opened by: " if needed.
  • "Standard Rewards: +# Cheer" also possible
  • "Cost (in Bottleneck Items): " may not be the ideal title. Any suggestions?
    • Bottleneck Items are: "-# Axes, -# Gold, -# Wild Honey, -# Quarry Stone, -# (any Crafted Items using Wild Honey), -# Brightwood Bucks"


Basic Series Info

Opened by:

Opens:

Constructs:

  • Structure: (note: some Structures may be Found, not Constructed)

Purchases:

  • Craftworks/Buildings/Houses/Decor/Trees/Crops:
  • Craftworks/Buildings/Houses/Decor/Trees/Crops:

Standard Rewards:

  • +# Coins, +# Exp

Total Additional Rewards:

  • + Axe , + Gold , + Brightwood Bucks , + Cheer, + Happy Points , or N/A

Bottleneck Items:

  • - Axes , - Quarry Stone , - Wild Honey , or N/A

Notes:

  • Hints, tips, or other things such as issues with the Quests.

Location based Quest templates

Village Quests

Series: title #.title or Single: title
Opened by: Series: / Single: #. or Gaining Level #

Notes: Opens: Series: / Single: or N/A

Character ??: Commentary
Task commentary
  • Task details

Task commentary

  • Task Details
Character ??: Commentary
Quest Complete!
  • (Closing Commentary ??)

Reward: Standard + Axe , + Gold , + Brightwood Bucks , + Cheer, + Happy Points , + Other


Dark Forest Quests

Series: title #.title or Single: title
Opened by: Series: / Single: #. or Gaining Level #

Notes: Opens: Series: / Single: or N/A

Character ??: Commentary
Task commentary
  • Task details

Task commentary

  • Task Details
Character ??: Commentary
Quest Complete!
  • (Closing Commentary ??)

Reward: Standard + Axe , + Gold , + Brightwood Bucks , + Cheer, + Happy Points , + Other


Cave Quests

Series: title #.title or Single: title
Opened by: Series: / Single: #. or Gaining Level #

Notes: Opens: Series: / Single: or N/A

Character ??: Commentary
Task commentary
  • Task details

Task commentary

  • Task Details
Character ??: Commentary
Quest Complete!
  • (Closing Commentary ??)

Reward: Standard + Axe , + Gold , + Brightwood Bucks , + Cheer, + Happy Points , + Other (+3 Gold and +1000 Coins from Cave)


Bog Quests

Series: title #.title or Single: title
Opened by: Series: / Single: #. or Gaining Level #

Notes: Opens: Series: / Single: or N/A

Character ??: Commentary
Task commentary
  • Task details

Task commentary

  • Task Details
Character ??: Commentary
Quest Complete!
  • (Closing Commentary ??)

Reward: Standard + Axe , + Gold , + Brightwood Bucks , + Cheer, + Happy Points , + Other


Sandy Quests

Series: title #.title or Single: title
Opened by: Series: / Single: #. or Gaining Level #

Notes: Opens: Series: / Single: or N/A

Character ??: Commentary
Task commentary
  • Task details

Task commentary

  • Task Details
Character ??: Commentary
Quest Complete!
  • (Closing Commentary ??)

Reward: Standard + Axe , + Gold , + Brightwood Bucks , + Cheer, + Happy Points , + Other


Snowy Quests

Series: title #.title or Single: title
Opened by: Series: / Single: #. or Gaining Level #

Notes: Opens: Series: / Single: or N/A

Character ??: Commentary
Task commentary
  • Task details

Task commentary

  • Task Details
Character ??: Commentary
Quest Complete!
  • (Closing Commentary ??)

Reward: Standard + Axe , + Gold , + Brightwood Bucks , + Cheer, + Happy Points , + Other


Spooky Quests

Series: title #.title or Single: title
Opened by: Series: / Single: #. or Gaining Level #

Notes: Opens: Series: / Single: or N/A

Character ??: Commentary
Task commentary
  • Task details

Task commentary

  • Task Details
Character ??: Commentary
Quest Complete!
  • (Closing Commentary ??)

Reward: Standard + Axe , + Gold , + Brightwood Bucks , + Cheer, + Happy Points , + Other


Market Templates

[1].

Building Image Slot Level Cost Size Special Items Needed Build Time Build XP Happiness Earned Coin/Exp Rate Special Items Produced
===Building Name=== File:Example.png 4 13 1,000 Coin 2x2 list of supplies 10 hrs 20 4 20/3hr N/A

Premium Building Name

File:Example.png 9 17 30 Gold 2x2 list of supplies 3 hrs 32 16 96/2hrs

Market Example: Spooky Market

Spooky Market

Spooky Buildings

Spooky Market: Buildings
Building Image Slot Level Cost Size Special Items Needed Build Time Build XP Happiness Earned Coin/Exp Rate Special Items Produced Quest Purchased

Bakes Hotel

Bakes Hotel 1 n/a 1,700 Coin 2x2 list of supplies x Hours x Exp x Happiness 5/3hr N/A N/A

Ancient Shell Wares

100px 2 n/a 9,300 Coin 2x2 ?x Haunted Spirit, 5x Lock of Hair 2 Hours x Exp x Happiness 5/1hr Lock of Hair Series: Tower of Terror; Quest: 8. Ancient Shell Wares

Haunted Stage

100px 3 n/a 1,900 Coin 2x2 6x Spooky Velvet, 4x Frog Potion, ?x Haunted Spirit 2 Hours x Exp x Happiness 20/6hr Spooky Velvet Series: Drake's Castle; Quest: 10. Haunted Stages

Location Themes

Theme colors could be used to really distiguish where things take place. Most would obviously use the Village scheme, but could be interspersed throughout a Quest Series. For example, a Structure Series would use Forest scheme for those steps requiring axes, but Village theme for steps that just visit Buildings and such. Forest theme would be used in any associated Infoboxes though, to designate it as a Structure vs. just Village (Errands? Maybe use Errand Quest Series vs. Structure Quest Series?)  

    • CB - Rather than Errand Quest Series, why not just Visit QS.  That's the language used in game and I think would be easiest for people to understand.  Although, Visit QS doesn't really sound right.  Visitation, maybe?  Should be something to do with Visit.  I'm probably just making things worse.  See, I didn't even think about Quests that have you just Harvest Crops and/or Trees.  Maybe alternate between Visit and Harvest.  Yeah, I'm just making things worse.  I'll stop now.

Village

Village colors

Background: Yellow Green

Text: Dark Green

Background: Paris Daisy #FFF46E
Background: Canary #FFFFB2
Background: Light Yellow
Background: Peru

(Dark) Forest

(Dark) Forest colors

Background: Dark Green

Text: Pale Goldenrod

Background: Dark Khaki
Background: Pale Goldenrod
Background: Light Goldenrod Yellow
Background: Peru

Cave

Cave colors

Background: Dim Gray

Text: Gainsboro

Background: Dark Gray
Background: Silver
Background: Gainsboro
Background: Peru

Bog

Bog colors

Background: Dark Olive Green

Text: Dark Khaki

Background: Olive Drab
Background: Dark Khaki
Background: Pale Goldenrod
Background: Peru


Sandy

Sandy colors

Background: Turquoise

Text: Teal

Background: Rainshower #A8FFEE0
Background: Aero Blue #C9FFE5
Background: Honeydew
Background: Peru

Snowy

Snowy colors

Background: Steel Blue

Text: Alice Blue

Background: Light Steel Blue
Background: Lavender
Background: Ghost White
Background: Peru

Spooky

Spooky colors

Background: Dark Slate Grey

Text: Dark Orange

Background: Orange
Background: Navajo White
Background: Antique White
Background: Peru

in progress Quest Structure Template

Quest Structure Template (color scheme for Spooky)

Structure Title
Quest Series: Quest Series

Series Status: Current ; Obsolete ; Uncertain/Unconfirmed ; whatever, only if applicable?

Details: Unique, Standard, Decorative, Generator, whatever we determine for terminology

Notes: regarding any oddities or whatever

Cobweb Bouquet Story: Summary of Backstory, blah blah blah blah blah blah blah blah
Produces: Special Item , + Coin/Exp

Regeneration: x Hours



in progress Location Infobox

Spooky info used as example

Spooky

Location Names:

Spook Row, Spooky Woods, Spooky Forest, Haunted Forest, etc.

Portal Names:

Portal Spooky, Haunted Portal, Nightmare Portal, Spooky Woods Portal, etc.

Helper:

Frankenpine

Market:

Buildings (3); Decor (5); Houses (1)

Quest Structures:

5 Total

Unique Special Items:

5 Total (Anima Talisman, Frog Potion, Haunted Spirit, Lock of Hair, Spooky Velvet)

Other Location Specifics:

Clutter: Pile of Fear

Location Unlocked by:

Series: A Friendly Gathering; Quest: 1. Warming Up


in progress Quest Series Infobox

Quest Series title
250px
aka Structure names (if applicable) or Structure production info?

Number of Quests within Series:

No. of quests

Type

LE Quest Series, Regular Forest/Spooky/Snowy/Sandy/Village

Unlocked by:

Level, previous quest with link, etc.

Unlocks:

Quest Series that this series unlocks, with links

Total Cost to Complete:

-x Axes, -x Gold, -x Wild Honey, etc.

Total Rewards:

+x Coins, +x Exp, +x Axes, etc

Purchases:

Decor, Buildings, Houses, Trees, Crops(?)

Status:

Current or Obsolete?

.. and don't forget about the Standard Reward thingy -CB


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