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Test page for template creations.

Example Templates only! Trying to figure out template creation process.

Village theme quest example

{{{this Series: title #.title or Single: title}}}
Opened by: {{{opened by Series: / Single: #. or Gaining Level #}}}

Notes: {{{enter notes here or N/A}}}

Opens: {{{opens Series: / Single: or N/A}}}

{{{character that is speaking, or ??}}}: {{{character's commentary}}}
{{{Task 1 commentary}}}
  • {{{Task 1 details}}}

{{{Task 2 commentary}}}

  • {{{Task 2 Details}}}

{{{Task 3 commentary}}}

  • {{{Task 3 Details}}}
{{{character that is speaking, or ??}}}: {{{character's commentary}}}
Quest Complete!
  • {{{character that is speaking, or ??}}}: {{{rewards screen commentary}}}

Reward: {{{Standard + Axe , + Gold , + Brightwood Bucks , + Cheer, + Happy Points , + Other}}}


{{{text}}}


TESTING

Opened by:

No information

Opens:

No information

Priority Level:

No information

Bottlenecks Used:

No information

Purchases:

No information

Standard Rewards:

No information

Bonus Rewards:

No information

Notes:

No information


RQS infobox example
Imageneeded
default
Notable Details
Opened by: Info Needed
Opens: N/A
Priority Level: Undetermined
Bottlenecks Used: N/A
Purchases: N/A
Standard Rewards: Info Needed
Bonus Rewards: N/A
Additional Notes (if any)
















table stuff

AAA BBB CCC
aaa bbb ccc
aAa bBb cCc


testing

Market Templates

[1].



Village Market: Buildings
Building Image Slot Level Cost Special Items Needed Build Time Build XP Happiness Earned Coin/Exp Rate Special Items Produced

Building A

Imageneeded 1 Level 1 1,000 Coin x Item
x Item
x Item
x Hours x Exp x Happiness x/x Hours Item

Building B

Imageneeded 2 n/a 2,000 Coin x Item
x Item
x Item
x Hours x Exp x Happiness x/x Hours Item

Building C

Imageneeded 3 n/a 30 Gold x Item
x Item
x Item
x Hours x Exp x Happiness x/x Hours Item

following table has additional line of code, comparing the two to see if needed

Village Market: Buildings
Building Image Slot Level Cost Special Items Needed Build Time Build XP Happiness Earned Coin/Exp Rate Special Items Produced

Building A

Imageneeded 1 Level 1 1,000 Coin x Item
x Item
x Item
x Hours x Exp x Happiness x/x Hours Item

Building B

Imageneeded 2 n/a 2,000 Coin x Item
x Item
x Item
x Hours x Exp x Happiness x/x Hours Item

Building C

Imageneeded 3 n/a 30 Gold x Item
x Item
x Item
x Hours x Exp x Happiness x/x Hours Item


Village Market: Buildings
Building Image Slot Level Cost Items Needed Build Time Build XP Happiness Earned Coin/Exp Rate Items Produced
Building d ImageneededN/A Level2,000 Coin x Item
x Item
x Item
x Hoursx Expx Happinessx/x Hoursproduced item
Building c ImageneededN/A Level 30 Gold x Item
x Item
x Item
x Hoursx Expx Happinessx/x Hoursproduced item
{{{Building a}}} {{{Imageneeded}}}{{{N/A}}}{{{Level #}}}2,000 Coin {{{x Item}}}
{{{x Item}}}
{{{x Item}}}
x Hoursx Expx Happinessx/x Hoursproduced item


Unknown
Some attributes
First Unknown
Second Unknown
Third Unknown
Other attributes

Template documentation (for the above template, sometimes hidden or invisible)

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